First and foremost this work has come about through an interest in materials – how they are used and how they are shaped into things that are used. By simply noticing the available materials in a given context (i.e. right now: plastic, wood, concrete, foam, paper and brick) you can begin to spot connections. Like a large, tactile and sensory dot-to-dot images, plans and obstacles emerge. This is more or less about the creative possibilities of a world full of stuff, which simultaneously blocks and facilitates production.
The following timeline (without dates) shows the conceptual progression of Flue. As this work has not yet been realised the timeline remains incomplete and will therefore be left open to the changes and nuances that will occur as the idea finds its form.
Start with use.
What defines use?
Begin with an action.
A hard rock will crack a nut.
A burnt stick will make a mark.
Register use legible.
Materials of use.
What does it mean to use a material?
What does it mean to follow a material?
What does it mean to animate a material?
Materials are nascent.
A pile of sand.
Material is mess.
Do you shape the mess?
Do you avoid it?
Do you abandon it?
Do you exhaust it?
Do you have the time?
Are you wearing the wrong shoes?
Will it get under your fingernails?
Return to the shape of things:
Does this fit in this hole?
Does this mix with that?
Does this bend or break?
Cause and effect. (See Ishikawa diagram)
A person is faced with a problem.
The problem begins as a private affair.
The problem is a material problem.
The problem ends in a collective possibility. (See John Dewey)
People and factories.
People and tools.
Factory as history.
Concealed but sensed.
Revealed and used.
An object is an obstacle. (see Flusser)
A negotiated object is one in jeopardy.
An object is transformed.
It’s true that to make is to learn.
Even if what is made is not what was taught.
Build lessons with potential, an alternative.
When things go wrong:
Feel it out.
But what about specifics?
What’s around you?
A library of materials.
Let it stick (see Katamari Damacy)
A plastic bottle.
Two basic units amalgamate.
A cavity and a solid.
A form that is defined and unfulfilled.
Build a wall.
Store a liquid.
A vase for flowers.
A pot plant.
A rubbish bin.
A mortar (and pestle).
Finished and open.
Empty and ready.